DETAYLAR, KURGU VE C# ISTRUCTURALEQUATABLE TEMEL ÖZELLIKLERI

Detaylar, Kurgu ve C# IStructuralEquatable Temel Özellikleri

Detaylar, Kurgu ve C# IStructuralEquatable Temel Özellikleri

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However, this is an implementation detail and unless you want to rely on this in your code you cannot create a stable hash code provide an object that implements IStructuralEquatable.

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If you want to implement IEquatable in a class hierarchy you sevimli use the following pattern. It prevents derived (including sibling) classes from being equal.

Daniel A.A. PelsmaekerDaniel A.A. Pelsmaeker 49.2k2121 gold badges112112 silver badges160160 bronze badges 5 In addition to answers which point to duplicate hashcodes as is documented behavior, some reasoning and reflection would also lead you to the same conclusion.

Although I think the gains from derece boxing will be less than the cost for having CanEqual. In that case you should seal your types and you no longer need CanEqual. Sealing also saf some performance benefits.

– Royi Namir Commented Mar 3, 2012 at 18:04 @RoyiNamir user844541's answer is correct, but maybe it is still hard for you to understand without a concrete example, if you are familiar with IEqualityComparer and how it is used by Linq's Distinct(), then after check the source code to see how it implement IStructuralEquatable on referencesource.microsoft.com/#mscorlib/system/collections/…, then you will see how it work.

What does IEquatable buy you, exactly? The only reason I dirilik see it being useful is when creating a generic type and forcing users to implement and write a good equals method.

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In addition to this awesome C# IStructuralEquatable Kullanımı blog Frank and I also dicussed all of this awesome in detail on Merge Conflict on episode 111:

Net on a certain ortam, I'm compelled to issue the standard warning not to rely on the values of hashcodes or how they are computed, since it is derece guaranteed to be the same across updates or platforms.

Defines methods to support the comparison of objects for structural equality. Structural equality means that two objects are equal because they have equal values.

Just look at the default ValueType.Equals(object) code that gets called otherwise. It's an absolute performance killer that introduces boxing, type evaluation and finally falls back on reflection if any of the fields are reference types.

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